Minecraft Bedrock Model On M1?

· 9 min read
Minecraft Bedrock Model On M1?

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- #26


MK500 said:
This is me playing Bedrock Minecraft on my M1 Air with all video settings set to max, 70 diploma subject of view, and Render Distance at 32 chunks.


View attachment 1677125


That is the newest version of Minecraft. I personal it on iPad, so I simply downloaded the .ipa file from my iPad and it installed wonderful on my Mac. It runs very quick, and permits as much as an eighty chunk draw distance. I used a PS4 controller to play. It might join via bluetooth or USB. titan launcher and minecraft servers


This is not excellent but, because it ought to play full screen/res vs. taking part in in a window. But my point is that will probably be trivial for Microsoft to replace this to work perfectly on this Mac.


Let me know you probably have any questions or if there is a specific thing you wish to see me do like connect with a server or obtain something from the store (all of which work). Or I can play multiplayer in the event you want to see that.


Sorry there isn't any sound within the recording. It does not appear like the macOS built in screen recorder can capture sound. I can assure you all Minecraft sounds are working fine.
Click to develop...


Wait, how would you update this? Would it's a must to update it in your iPad and download the .ipa to your Mac again?And where are the world information saved?


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- #27


I hope Mojang updates bedrock to work with M1 Macs. Until then, you can use Bignox, an Android Emulator, on your Mac. The reason I say Bignox instead of BlueStacks is as a result of for Minecraft PE, Bignox has in-built controls.


- Dec 9, 2020


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- #28


MCAvenger_25 mentioned:
I hope Mojang updates bedrock to work with M1 Macs. Until then, you should use Bignox, an Android Emulator, on your Mac. The reason I say Bignox as an alternative of BlueStacks is as a result of for Minecraft PE, Bignox has built in controls.
Click on to increase...


Me, too. It’s a type of issues that needs to be an easy “gimme” for them.


AVonGauss


Oct 6, 2006


338


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- #29


Deleted.


Final edited: Aug 9, 2021


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- #30


AVonGauss said:
I would like to be wrong, but I wouldn't get your hopes up for a correct Mac model anytime quickly. The code base is already there, but they appear to wish to leverage Minecraft as a Home windows 10 exclusive.
Click to broaden...


Then why not leverage it as a Xbox unique additionally? They ported the bedrock edition to Playstation 4.


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- #31


MCAvenger_25 mentioned:
Wait, how would you update this? Would you need to replace it in your iPad and download the .ipa to your Mac once more?
Click on to expand...


Yes. Anything you could have updated on your iPad seems in iMazing and you'll download the .ipa again. I just upgraded to the latest version this fashion and it works shortly and easily.


MCAvenger_25 said:
And where are the world information saved?
Click on to increase...


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- Dec 10, 2020


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- #32


MK500 mentioned:
Then why not leverage it as a Xbox exclusive also? They ported the bedrock edition to Playstation 4.
Click to increase...


And, they at the moment have it below macOS for Java. Bedrock would connect a superb variety of customers already within the macOS ecosystem with their In App Purchases, which might make them no small amount of money, possible price taking the small effort to tweak the iOS model. Plus, they wouldn’t should assist the Java model natively on M1 machines.


I’d be shocked if they didn’t have someone engaged on this already.


Reactions: MK500


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cawaker


Apr 1, 2009


15


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- #33


Running the iPhone ipa works tremendous on my M1 MacBook Pro high quality, but the controller help appears broken, it drifts and sticks, so it is all the time spinning off in random instructions.


Anybody else working into controller issues with Minecraft on an M1?


U


Unregistered 4U


macrumors 603


Jul 22, 2002


6,387


4,328


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- #34


cawaker said:
Running the iPhone ipa works high-quality on my M1 MacBook Professional wonderful, however the controller help seems damaged, it drifts and sticks, so it is all the time spinning off in random instructions.


I've tried it with a bluetooth PS4 controller and a older Nimbus controller via lighting cable.


Anyone else operating into controller points with Minecraft on an M1?
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does it run full display?


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- #35


Unregistered 4U said:
does it run full screen?
Click on to increase...


Yes. As of Large Sur 11.1 all iOS apps can run full display screen.


Caveats:
- It is 4:3 on a 16:9 screen so you end up with black bars on the sides.
- The decrease resolution is extra noticeable when in full display screen.


Remember that is principally the iPad app working on Mac. It's totally quick because it runs native. However there are limitations because it doesn't really "know" it is on a higher decision MacBook/Mini.


Reactions: OneCoinLunch and Unregistered 4U


- Jan 1, 2021


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- #36


cawaker mentioned:
Working the iPhone ipa works fine on my M1 MacBook Professional positive, however the controller help seems broken, it drifts and sticks, so it's always spinning off in random directions.
Click to increase...


Simply fired it up and performed some time utilizing my DS4 on Bluetooth. No drift or some other issues. Usually that could be what happens when the stick is dying (I have a couple lifeless DS4s with this downside). But that's odd if it is happening with two completely different controllers. Do you might have a distinct DS4 you'll be able to strive? What model Minecraft are you running (lower proper nook on main menu).


Does the difficulty happen immediately, or only after you play for some time? I only performed about 10 minutes tonight; however could attempt longer tomorrow.


Final edited: Jan 2, 2021


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- #37


MK500 said:
Yes. Anything you've up to date on your iPad seems in iMazing and you'll download the .ipa again. I just upgraded to the latest version this fashion and it really works shortly and simply.


If you use highlight to seek for "Minecraft" you will see that the worlds. On my machine the path seems to be like this:


Code:
/Customers/MK500/Library/Containers/blah-blah-long-code-here/Knowledge/Documents/games/com.mojang


Can you send a video tutorial for this? I'm not sure how you'd get the brand new world recordsdata to the brand new .ipa. Also, in case you set up Minecraft through iOS, will the decision/side ratio like an iPad or an iPhone? (sorry for late reply, one way or the other i did not get an electronic mail notification)
Edit: truly nvm, i found a youtube remark saying you possibly can launch app store in imazing and obtain updates that means (syncing via wi-fi)


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- #38


MCAvenger_25 stated:
Can you ship a video tutorial for this? I am not sure how you'll get the brand new world files to the new .ipa. Additionally, if you happen to install Minecraft via iOS, will the decision/aspect ratio like an iPad or an iPhone? (sorry for late reply, by some means i did not get an email notification)
Click to develop...


Because it happens I did this yesterday. I used the Apple Configurator 2 methodology, but it's much the same. Very simple, however the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use one other Mac to get the .ipa from the iPad and then airdrop). This step removes the "you shouldn't have permission to run this" error message.


The aspect ratio is 4:3, so in full screen I've black bars on both side on my 16:9 32" 4K show.


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- #39


antipodean stated:
As it occurs I did this yesterday. I used the Apple Configurator 2 methodology, however it's much the same. Very simple, however the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use another Mac to get the .ipa from the iPad and then airdrop). This step removes the "you wouldn't have permission to run this" error message.


The .ipa is the app, not your world or save recordsdata. You'll need to retrieve these by way of your account or airdrop the world information. In my case the world we used was a realm, so just log-in along with your Microsoft account for Minecraft. I have used airdrop to switch worlds to and from my children's gadgets.


The aspect ratio is 4:3, so in full display I have black bars on either aspect on my 16:9 32" 4K display.
Click to develop...


I imply, I guess that's kinda annoying it's important to do that each replace, but it isn't too dangerous. And it's operating natively, so that is good.


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- #40


MCAvenger_25 mentioned:
I imply, I suppose that is kinda annoying it's a must to do that every update, however it is not too unhealthy. And it's working natively, so that's good.
Click on to increase...


There hasn’t been an update since I facet loaded it, so I stay hopeful that it's going to update robotically. Hopeful, but not confident.


We can live in hope.


Reactions: MCAvenger_25


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- #41


antipodean stated:
There hasn’t been an update since I side loaded it, so I stay hopeful that it's going to replace routinely. Hopeful, however not confident.


In all probability simply wishful pondering, but I puzzled if the subsequent replace would possibly deliver official M1 help for bedrock Minecraft with native display sizing and an possibility keyboard and mouse controls.


We will reside in hope.
Click to broaden...


That can be epic: both variations of minecraft operating natively on M1, you possibly can play with everybody you knew who has any version of minecraft! i imply you possibly can try this with android emulators however NATIVELYYYYY!


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- #Forty two


MCAvenger_25 mentioned:
That could be epic: each variations of minecraft working natively on M1, you can play with everybody you knew who has any model of minecraft! i imply you may try this with android emulators but NATIVELYYYYY!
Click on to increase...


I also used my M1 mini (16GB/1TB) as a Minecraft server utilizing ARM64 Java. Predictably no drawback in any respect for the mini.


pugxiwawa


macrumors 6502


Nov 10, 2009


253


446


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- #forty three


I can never get keyboard and mouse to work on iPad or M1. I don't understand why it's showing to have keyboard assist but nothing works. Is there a particular setting I am lacking? The only solution to play is thru controller it seems.


antipodean


macrumors common


May 2, 2014


161


109


- Jan 11, 2021


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- #44


Identical here. Have to make use of a controller (or contact display screen on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Unusual that they left the redundant keyboard mouse section of the settings menu in when it does nothing.


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- #45


pugxiwawa mentioned:
I can by no means get keyboard and mouse to work on iPad or M1. I don't understand why it's showing to have keyboard assist however nothing works. Is there a special setting I am lacking? The one strategy to play is through controller it seems.
Click on to develop...


You are not lacking settings: regardless of iOS 14's current addition for apps so as to add keyboard controls, Mojang hasn't added that into Minecraft PE. The only approach is a controller, until Mojang provides that in.


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- #46


antipodean mentioned:
Identical here. Have to make use of a controller (or touch display screen on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Strange that they left the redundant keyboard mouse part of the settings menu in when it does nothing.
Click to develop...


It is unusual, why have it there if it is useless?


MK500


Contributor


Aug 28, 2009


387


434


- Jan 13, 2021


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- #forty seven


MCAvenger_25 said:
Can you send a video tutorial for this? I'm undecided how you would get the brand new world files to the new .ipa. Additionally, should you install Minecraft by way of iOS, will the decision/facet ratio like an iPad or an iPhone? (sorry for late reply, someway i didn't get an e mail notification)
Edit: really nvm, i found a youtube comment saying you may launch app store in imazing and obtain updates that approach (syncing via wi-fi)
Click to expand...


The worlds will not be removed when you replace the app, as they're saved in a distinct location. So you can safely update with out dropping your data.


- Jan 19, 2021


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- #48


Anyone see the current change that you cannot sideload apps from ios utilizing imazing anymore?


nicfle


macrumors member


Jul 2, 2014


forty one


24


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- #49


For now it is again possible to install iOS apps to M1. It's not sure how lengthy that is. So, may need to obtain and install while it's doable. The iAmaizing2 resolution labored for me.


M


MCAvenger_25


macrumors newbie


Dec 9, 2020


18


- Jan 21, 2021


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- #50


nicfle stated:
For now it's once more attainable to put in iOS apps to M1. It's unsure how long this is. So, would possibly need to obtain and set up while it is possible. The iAmaizing2 resolution labored for me.
Click to broaden...


https://twitter.com/i/internet/status/1350381884195426304
this man made a program that can still extract the .ipa and install it despite the recent change. He hasn't released it but, but it ought to be epic! my only question: how would you update these?


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